i grew up in the dc area and maine, where i was constantly playing story-driven games — zelda, fire emblem, pokémon, the mass effect trilogy, dragon age: inquisition, the last of us, the uncharted series, journey, to name a few.

when i got to tufts and started studying media, i somehow always found a way to make my assignments about games. whether it was analyzing firewatch’s audio storytelling techniques or researching queer representation in avatar-led rpgs, i was so excited to apply the things i was studying in film classes to the games i had grown up playing.

now, at fablevision, i help make children’s educational games and interactive media. I work alongside a group of fabulous artists, designers, and developers to create engaging interactive experiences for young people.

  • creative producing / project management

  • game, interactive, and website design

  • video editing and motion graphics

things I do:

software I use:

  • squarespace, wix, & wordpress with html / css customization

  • Adobe premiere, aftereffects, audition, & media encoder

  • Davinci resolve (primarily for color grading)

  • trello, smartsheet, github (for producing)

games I love:

  • outer wilds

  • twilight princess

  • fire emblem: awakening