i grew up in the dc area and maine, where i was constantly playing story-driven games — zelda, fire emblem, pokémon, the mass effect trilogy, dragon age: inquisition, the last of us, the uncharted series, journey, to name a few.
when i got to tufts and started studying media, i somehow always found a way to make my assignments about games. whether it was analyzing firewatch’s audio storytelling techniques or researching queer representation in avatar-led rpgs, i was so excited to apply the things i was studying in film classes to the games i had grown up playing.
now, at fablevision, i help make children’s educational games and interactive media. I work alongside a group of fabulous artists, designers, and developers to create engaging interactive experiences for young people.
creative producing / project management
game, interactive, and website design
video editing and motion graphics
things I do:
software I use:
squarespace, wix, & wordpress with html / css customization
Adobe premiere, aftereffects, audition, & media encoder
Davinci resolve (primarily for color grading)
trello, smartsheet, github (for producing)
games I love:
outer wilds
twilight princess
fire emblem: awakening